How to make a Text Adventure game in Rust - VIII - Directions
Part VIII of the Rust Text Adventure Series - In this post, we'll extend the game to allow for players to navigate by direction (e.g. North, South, etc., or Forward, Aft, etc.) and for locations, items, and actors to have multiple and multi-word names that can be used to refer to them (e.g. 'Photo', 'Glossy Photo', 'Picture', etc.). These changes allow game interaction to be much easier and more natural.
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