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Showing posts from October, 2022

How to make a Text Adventure game in Rust - VIII - Directions

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Part VIII of the Rust Text Adventure Series - In this post, we'll extend the game to allow for players to navigate by direction (e.g. North, South, etc., or Forward, Aft, etc.) and for locations, items, and actors to have multiple and multi-word names that can be used to refer to them (e.g. 'Photo', 'Glossy Photo', 'Picture', etc.). These changes allow game interaction to be much easier and more natural.
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Trip Report, October 1st, 2022

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Trip report from the fourth month of the journey. In which we make our first revenue, continue work on the text adventure series of posts, and continue learning publicising posts. Also, fun with numbers.
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